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Tough Bubbles (Early Access)

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Devlog

  • b22 — Perks & Boons
    September 08, 2026 by FitzMakesGames
    Renamed "Store" to Perks — same permanent upgrades, friendlier name. Renamed the between-round bonus system from "Perks" to Boons to make the two systems easy to tell apart. Every Boon now ends with... Continue reading
  • b21 — Bombs, Menu button, bulletproof vignette (Three fixes and a new bubble type)
    September 07, 2026 by FitzMakesGames
    BOMB BUBBLES arrive at round 8. They look like little dark spiky bombs with a burning fuse. DO NOT tap them, as a direct tap costs a life. But let them float safely off the top and you get +50 bonus p... Continue reading
  • b18 & b19 — Your feedback, in the game
    September 06, 2026 by FitzMakesGames#Updates, #Playtest, #Player Feedback
    Two updates went out this afternoon, both driven directly by playtester feedback. FIRST: your taps per minute. The end-run screen now shows your total taps, how long the run took, and your taps-per-mi... Continue reading
  • Tough Bubbles launches into Early Access!
    September 06, 2026 by FitzMakesGames
    Tough Bubbles is live in Early Access! Current build: b16 28 upgrades, 3 boss types, 5 bubble variants Full mobile support (dvh viewport, touch/pointer unified) 217 achievements, prestige system, dail... Continue reading
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