The Crimson Veil has torn.

Millennia ago, a barrier separated the living world from the realm of endless hunger. Tonight it frayed and you woke on the other side of it, a newborn vampire in a cursed city. The streets will be your streets: Thirstborn maps prey, sanctuaries, and rivals onto your real-world location. The further you walk, the more the night gives up.

  • 🩸 Hunt the real world - GPS-driven encounters populate the map around you. No GPS? Demo Mode walks the city for you.
  • 🌑 Feed or fall - manage Vitae, Anima, and a rising Thirst. Drain your prey to survive; lose control and the Blood Frenzy takes you.
  • ⚔️ Grow from fledgling to antediluvian - level up, unlock a class ability tree, forge cursed relics, and claim territory across six haunted districts.
  • 👁 Face what came before - four ancient bosses, each with a cinematic descent, culminating in the Veil Lord: the thing that predates the Veil itself, and may have caused it.
  • 🌀 Blood Rifts, the Pale Court, a rival who moves while you sleep - the city keeps living whether you're watching or not.

Built as a single-page game that runs anywhere, in your browser, on your phone or desktop.

⚠ Early Access: this is a public Early Access build. It's stable and complete-feeling, but I'm actively patching from player feedback — tell me what breaks, what drags, and what you love.